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Turret Kit Setup

caution

IMPORTANT, READ BEFORE MIGRATING:

If you are migrating this turret pack to your own project make sure you added a Laser collision channel that’s by default blocking in your project settings.


Step 1

In your own Character, navigate to Class Settings and add the TargetInterface from the Turret Kit.

Step 2

Next, navigate to the newly added(Automatically added) Interface function called GetInfo. Setup this function as you desire, explanation is below.

PropertyDescription
ViewPointThe point the turret will look at when targeting you
HomingPointThe point the homing missiles will fly to.
TeamTeam of the turret
IsDeadIs the player dead?

At this point, the turrets in the Demonstration level should already attack you.